I am Valentina Chinnici. I am Product Marketing Manager for educational products at Arduino. 10368233_10205358908045032_2785723737737829673_nI have a background in educational sciences and I have been working for a few years now in the Maker Education scene. My interest is focused on digital fabrication and technologies for the classroom.
I graduated at Roma Tre University with a dissertation about the  relationship between the Maker Movement and Formal Education under a pedagogical perspective.

Since my graduation, I have been active in the Maker community thanks to different initiatives I have either attended to, but also started. Right after my graduation I moved to London where I joined Ravensbourne to start working on learning technologies and academic staff training, with an eye towards Maker Culture. I have also been co-founder and Head of Learning Innovation at Makerini ltd, a start-up dedicated to STEAM, and Maker after school clubs activities for children and teenager aged 8 to 18. I am also the creator of the 1st London Maker Education Meetup.

I’ve worked with local schools in London thanks to Ravensbourne’s outreach program, and attended several important events in the world of Making, such as: Maker Faires (Paris, Rome, San Mateo, Shenzhen), FAB10, running workshops for children, teachers, families and adults.

I have also collaborated with some important companies: Somerset House, littleBits, Primo and Arduino.

In 2014, I have attended FabLearn Europe, to present my paper “Toy hacking as a catalyst of children self development”.  A few months later I took part to a panel part of the DRHA (Digital Research in Humanities and Arts) conference 2014 about Opensource, hands-on and Maker world of the present and future digital humanities practice.

My main interest is the Maker Education field, but I have also worked as a learning technologist for a couple of years, providing training and first line support for e-learning platforms, and many others creative projects. I am available for consultancies and support about the implementation of Maker technologies in the classroom.